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TraXellerator - HTWRT tools

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TraXellerator - HTWRT tools

Postby eno72 » Wed Jun 19, 2013 8:56 pm

Release of HTWRT tools for 3ds Max

Hi everybody,
I'm glad to host on this forum the HTWRT tools.
These tools come as a script for 3ds max and are intended to add a number of very useful aids in track making.
From one side they can be seen as typical functions found in software like BTB, because thay can be used to build very easily the terrain around your track. But they go beyond that, allowing this building directly in a more professional environment, and avoiding some limits of BTB (like the number of side panels).
Furthermore, the resulting meshes are very regular and "mapping friendly".
A powerful UV tool is provided as well, together with other tools helping shaping the road.

Inventor of the script: Michael Kokoszka (aka Fiscoman)
Script coder: Kostadin Kotev (http://miauumaxscript.blogspot.it/)
Support, feedback and testing: Lamda (http://www.germangarage.de)
Partners in the project: http://www.rbr-world.com and http://www.rallyesim.fr

To learn the tools, you can watch the videos on the dedicated YT channel:
http://www.youtube.com/user/HTWRT

An instruction manual is being prepared and will be provided very soon.
It is recommended to use also this free script together with the HTWRT script (free script by Kostadin Kotev):
http://www.scriptspot.com/3ds-max/scripts/livemeasure

At a first glance, I find the tools very intuitive. I leave this topic open for discussion, hoping that the author or Lamda will give a hand to answer your questions.

The script is attached as a free download. Please read the disclaimer during installation.

http://www.mediafire.com/?s7vd0shid31dgqq
downloaded 21 times from mediafire, 12 times from the forum
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Manual

Postby eno72 » Sun Jun 23, 2013 7:17 pm

The manual is available as a pdf (courtesy of the author). Enjoy :haker:

http://www.mediafire.com/?t266e75bfl23cw5
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Re: TraXellerator - HTWRT tools

Postby fiscoman » Thu Oct 03, 2013 2:04 pm

An update to script is coming up within a month.

If anyone has any question, or suggestions/ complaints, you can post it here, i"ll answer all your questions.

A big thanks to Eno and the RBR- world team for hosting and supporting this
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Re: TraXellerator - HTWRT tools

Postby eno72 » Thu Oct 03, 2013 7:17 pm

thank you for this news.
You already know some suggestions of mine, I'm now curious to see this update.

About issues: as explained by you in the manual, the script works slowly on bigger meshes. This is not a big issue really, I use to break up my meshes into smaller pieces, and so the speed of the script is acceptable.
This is very true for the zones tool and for the UV tools. But as soon as the area is small enough the speed is rather high.
One has just to get used to it.
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Re: TraXellerator - HTWRT tools

Postby fiscoman » Fri Oct 04, 2013 11:32 pm

It is true that the performance of the script is not optimal when used on large objects.
This is caused by 3ds max itself. The core of the problem is that once an action is performed this loads the memory, where a normal program unloads the memory after the task is completed, 3ds max cumulates al the actions resulting in excessive use of memory and eventually in a crash. That why there is a checker "unload memory".

What can you do to prevent this?
Try to change the initial heap size of tyour memory
http://docs.autodesk.com/3DSMAX/15/ENU/ ... d30e139691
http://www.3dmax-tutorials.com/Max_Scri ... tings.html

- re-open your scene, this wil erase all memory-data.
-as said, use smaller amount of input data. There are situations where alliging 100 vertices takes 1 seconds and 600 1 minute.

Sometimes it also looks , when the script is working, as if it has crashed (i.e. "program not responding" in taskbar), this is normal for big data operation through a scripted path. Just be patient and all will return to normal.

You can always open the "max script listener" to see how much time was needed to perform a certain action. Like this you can see what amount of vertices/edges/polygons is best for your system.
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