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Problem textures

Postby casgra11 » Tue May 06, 2014 5:17 pm

rbr_001.jpg
hello to everyone!
is the first time that happens to me,
I have a weird problem with textures.
in 3ds max okay,
in wallaby ok, here's the problem in RBR: :picchiatesta:
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Re: Problem textures

Postby RALLY Guru » Fri May 09, 2014 11:45 am

Seems you used wrong mipmapping settings or wrong DXT setup. Seems you type different mipmap level one in real file second in track.ini ... I have the same result when my buildings by default have (in .ini file) 3 mipmaps, but real .dds file was 4 mipmap. And RBR cresh. After I type 4 in .ini all was ok.
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