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SanEusebio_tarmac lose grip

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SanEusebio_tarmac lose grip

Postby dallas » Tue Mar 04, 2014 12:17 pm

After many attempts I managed to convert my project from BTB to wallaby in its original format, but I do not understand the machine parts is very slippery asphalt ... why?

Image
dallas
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Re: SanEusebio_tarmac lose grip

Postby tibi » Thu Mar 06, 2014 9:20 pm

Hi Dallas!

I like your BTB tracks.

Maybe this will help for you ;) :
viewtopic.php?p=2800#p2800
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Re: SanEusebio_tarmac lose grip

Postby miro » Sat Mar 08, 2014 4:59 pm

Hi Dallas,

Tracks of BTB are incorrect texture mapping for classical format = are too stretched mapping in driving direction.
Correct mapping for Wallaby and physics must be the same as the size of the texture.

Material and its editor window is adapted to texture size 256x256 pixels.

Example: The texture of size 256x256 pixels = 4 x 4 meters in track geometry.

If you start in mapping the texture stretching in driving direction, so the car will slide more.

So, remap track to correct texture size.
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Re: SanEusebio_tarmac lose grip

Postby dallas » Sun Mar 09, 2014 1:15 pm

thx, miro...i'll try
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