Home Forum Downloads FAQ

The problem with the textures

Post here your problems before falling into despair. Someone will help.

The problem with the textures

Postby vbp_81 » Mon Nov 11, 2013 12:43 pm

Hi
I have a problem with one of textures. Track normally exported and runs in the game, but in that moment when objects should appear containing the texture of the game crashes.
What could it be?
vbp_81
Member
 
Posts: 43
Joined: Sun Sep 08, 2013 11:08 am

Re: The problem with the textures

Postby eno72 » Mon Nov 11, 2013 8:09 pm

there was already a similar thread:
viewtopic.php?f=12&t=61&p=661&hilit=dxt3#p661
“How'd you like to gaze at a beer can throughout eternity? It might not be so bad. There'd be nothing to fear.”
User avatar
eno72
Site Admin
 
Posts: 415
Joined: Mon Jul 12, 2010 4:46 pm
Location: Far from this all

Re: The problem with the textures

Postby vbp_81 » Fri Nov 15, 2013 10:11 am

With what blinking of some textures can be connected? for example a road sign on this video?
vbp_81
Member
 
Posts: 43
Joined: Sun Sep 08, 2013 11:08 am

Re: The problem with the textures

Postby eno72 » Fri Nov 15, 2013 11:10 am

that's due to parallel poligons too close to each other. They should be at least 5-7cm apart, otherwise RBR is not able to decide which is to be rendered and which is not.
I always recommend to read the available tutos (see external reference section and tutorials section), because a lot of things (this one for instance is explained in the Czech tutos, available also here in the download section) are already written there.
“How'd you like to gaze at a beer can throughout eternity? It might not be so bad. There'd be nothing to fear.”
User avatar
eno72
Site Admin
 
Posts: 415
Joined: Mon Jul 12, 2010 4:46 pm
Location: Far from this all


Return to Problem Solving

Who is online

Users browsing this forum: No registered users and 1 guest

cron
www.000webhost.com