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view script

Postby SciaccaG. » Wed May 01, 2013 9:11 pm

You can view the animation script wallaby?
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Re: view script

Postby eno72 » Thu May 02, 2013 7:30 pm

SciaccaG. wrote:You can view the animation script wallaby?


: Blink : ... the question is not clear...
In wallaby you can place animations, they will look like white pictures. There's also some script tool, but it's not used. Don't forget to create an animation group (in the object browser), otherwise the animations will not be visible in game. Read also the Czech tutos (I placed a copy in the download section for convenience).

I noticed a problem in wallaby under win7 64bit, where animations are not shown and, if one toggles them on, the program crashes. So I work preferentially under XP (also for other crashes of wallaby under win7).
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Re: view script

Postby SciaccaG. » Thu May 02, 2013 9:44 pm

Thanks for your reply, in fact wallaby under win7 64bit does not display scripts. : Sad :
I tried to insert script to create the sensation animation group, and in the game are ok : Blink : . I have to force the group to create animation?
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Re: view script

Postby miro » Fri May 03, 2013 11:15 am

SciaccaG. wrote:Thanks for your reply, in fact wallaby under win7 64bit does not display scripts. : Sad :
I tried to insert script to create the sensation animation group, and in the game are ok : Blink : . I have to force the group to create animation?


Hello,

Scripts are displayed correctly and may not be created any group !
This is used for other things and has nothing to hide scripts in the Wallaby.

Win 7 64 bit is perfect and there are no problems with it at Wallaby, RBR or in other games and software :ok:

If something does not, so it winds up Win 7 ?

http://imgupload.sk/viewer.php?file=qbs ... 1qwj97.jpg

Miro

:ok: :ok:
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Re: view script

Postby eno72 » Fri May 03, 2013 6:36 pm

: Eeek :
...my system give crashes.... I use 0.29b2 and b6
For instance, if I move around and go through the ground mesh, it freezes. If I play RBR and go back, I find a white screen with a red cross in wallaby...
I followed all the instructions for win7 64 bit, and it generally works, but has these problems.
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Re: view script

Postby miro » Fri May 03, 2013 7:29 pm

Hi,

... I find a white screen with a red cross in wallaby ... it's overloaded memory.
You have to wait a while (to be released memory) and restart the Wallaby.
I use only 029B2. Wallaby must be run standalone. You can not put it on the toolbar (minimize) and play RBR.
If you come back, you will become what you write. It is normal for Wallaby ..

The animated cript I have problems, as you write.
You have installed the DirectX 9.0C and Mircosoft Visual c++ 2005 (x86) ?
Are required for 32-bit applications in Win 7 64 bit.

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Re: view script

Postby miro » Sun May 05, 2013 8:50 am

I've forgotten to write the animated script:

For displaying animated scripts I have folders SGA and SGS copied from RBR to disk (partition), where I WALLABY directory

http://imgupload.sk/viewer.php?file=r2j ... 53lxxc.jpg

Miro
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Re: view script

Postby SciaccaG. » Sun May 05, 2013 8:35 pm

Thanks Miro : Thumbup :
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Re: view script

Postby tibi » Mon May 06, 2013 5:06 pm

miro wrote:I've forgotten to write the animated script:

For displaying animated scripts I have folders SGA and SGS copied from RBR to disk (partition), where I WALLABY directory

http://imgupload.sk/viewer.php?file=r2j ... 53lxxc.jpg

Miro


Yes, some years ago I had a problem with Wallaby when I switch on the animations. But it is for this, that on my new PC there is no SGS folder next to the wallaby folder.

I think SGA folder is not need to place there, where is wallaby folder.

There is any way to see the animated model movement in wallaby?
I know that the place where we put it, it will be the place where the marshals/photographer run out. But for birds it is the palce where they start to fly.

There is a menu in Wallaby: Script/Run
What can I do that?
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Re: view script

Postby Delta S4 » Mon May 06, 2013 6:15 pm

Hi, I'm new to the community, I am working on the project with SciaccaG.
I also have the problem of not being able to see the script on Wallaby, even after moving the folder SGA and SGS, installed C + + x86 even if the pc has win7 x64.
The only thing I can see inside wallaby activating the visual of the animation are the white spots, but everything else goes black, and to return to the normal view I have to save and restart wallabies, long process ... Other methods? Solutions?

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